Working with registers
The register command is used to read, write, or inspect the registers of a debugged program (with x86_64 register support).
Available Commands:
register read <reg_name>- displays the value of a register (use lowercase x86_64 register names)register write <reg_name> <value>- modifies a register's valueregister info- lists all registers and their current values
Usage example
Consider this Rust program:
fn print_val(val: u32) {
println!("val is {val}");
}
fn main() {
let mut some_val = 3;
some_val += 1;
print_val(some_val);
}
Goal: Instead of printing 4, we'll manipulate a register to force the output 6.
Let’s do it: